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MysteryMachineX

I own a YouTube channel under my online alias, MysteryMachineX, with 6.5 million total views, that I use as a canvas when the urge to make something overwhelms me. The channel is partnered with Machinima, but the content in the channel varies considerably, from original 3D content to what I like to call video game appreciation. Several series on the channel include cooperative efforts between myself and others, most frequently of whom would be my co-host Kira. Just keep in mind that some of these are dated. WARNING: Some Mature content.

FOR FUN: These are just some various things I've made in the past that utilized my 3D skills, all for differing purposes. Like mentioned above, this channel is a canvas. Click on the images to see the individual videos, or click the title "For Fun" to see the whole playlist.

SUPER-MODDED FALLOUT: This was an ambitious project to play through one of the best, most modifiable games out there, Fallout New Vegas, with my co-host, Kira. The challenge was incorporating at least 888 mods into a single game. To be clear, this game is a Mature title owned by Obsidian, and we had a whole list of credits to the talented mod authors. However, it was a great experience on a narrative level, and it allowed me to enhance my skills in video editing, audio setup, and especially in video game mod creation and implementation.

A ZOMBIE TRILOGY v.III: This project was a massive undertaking to take one of the most obtuse and convoluted stories in all of the game industry, at least at the time, Call of Duty Zombies, and attempt to explain the story to be easily understandable. To be clear, these games are Mature titles owned by Treyarch. However, it was a great experience that allowed me to put many of my skills in video editing to use, and it required the collaboration between myself and many, many others to iron out the script for this game documentary. Treyarch later produced content retconning against some of my findings, but many of the fans heartwarmingly told me they preferred this project.

METAGAME COMBOS: This old project was a weekly event where viewers would vote on a weapon combination, and I'd create unexpected models and animations. The project was also a proof of concept for an idea I'd like to expand upon as a weapon system in a game, as well as being a chance to practice my still-developing 3D skills back in the day, which is why it is so low on this list.

MISCELLANEOUS: These are some other, miscellaneous projects I've done, some from the recent past and some from the distant past, including the one on the far right, my first video on YouTube and my first video to reach a million views.

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